Program Listing for File sprite_node.h

Return to documentation for file (simple2dengine/nodes/canvas/sprite_node.h)

#ifndef _SIMPLE2DENGINE_NODES_CANVAS_SPRITE_NODE_H_
#define _SIMPLE2DENGINE_NODES_CANVAS_SPRITE_NODE_H_

#include <string>

#include "SFML/Graphics/Sprite.hpp"

#include "simple2dengine/engine.h"
#include "simple2dengine/nodes/canvas/canvas_node.h"

namespace simple2dengine
{
    class SpriteNode : public CanvasNode, public sf::Sprite
    {
      public:
        using CanvasNode::CanvasNode;
        void setImage(const AssetManager& assetManager, const std::string& filename);
        virtual void updateTransform() override;

        using CanvasNode::getPosition;
        using CanvasNode::move;
        using CanvasNode::setPosition;

      protected:
        virtual void render() override;
    };
} // namespace simple2dengine

#endif // _SIMPLE2DENGINE_NODES_CANVAS_SPRITE_NODE_H_