Library API¶
Class Hierarchy¶
-
- Namespace simple2dengine
- Template Struct Asset
- Struct BaseAsset
- Struct Configuration
- Struct Window
- Class AssetManager
- Class CanvasNode
- Class Engine
- Class FontLoader
- Class InputManager
- Class Loader
- Class MusicNode
- Class Node
- Class SceneManager
- Class SoundLoader
- Class SoundNode
- Class SpriteNode
- Class TextNode
- Class TextureLoader
- Class TimerNode
- Enum Anchor
- Enum NodeState
- Namespace simple2dengine
File Hierarchy¶
-
- Directory simple2dengine
- Directory core
- File anchor.h
- Directory managers
- Directory loaders
- File font_loader.h
- File loader.h
- File sound_loader.h
- File texture_loader.h
- File asset_manager.h
- File input_manager.h
- File scene_manager.h
- Directory loaders
- Directory nodes
- Directory canvas
- File canvas_node.h
- File sprite_node.h
- File text_node.h
- File music_node.h
- File node.h
- File sound_node.h
- File timer_node.h
- Directory canvas
- File configuration.h
- File engine.h
- Directory core
- Directory simple2dengine